From: Hannes Heckner <hecknerh@informatik.tu-muenchen.de>
Well I know that someone will flame me again, when I write something
that is not directly related to imagine but just hold on and you will
probably agree that my "thoughts" are quite imagine related :-)
Listing last weeks to the list revealed to me that most of the
more professional imagine users are hungry for nice new features
in new versions of imagine. In there postings they talk sometimes about
complex graphic tools/features (such as Metaballs ...). I think
that there are some very professional experts on this list which
reached the limits of imagine.
Now to my thought :-)
How about using their potentials to spawn a new mailing list or
newsgroup for developing a own rendering software. As far as I know
there are about 300-400 members on this list. Take five to ten
percents of them to be professionals that makes about 15-40 people.
I think that this number is more then sufficient for
1) found a new maillist
2) develop a own software
I know that there are other maillists around (dealing with exactly
this kind of thing) but I think that especially here on this maillist
are quite smart people. Take
-> Steve Worley and Glenn Lewis (Essence is superb, nobody will doubt
that)
-> Mark Thompson (well he is actually not a imagine guy :-) but
also a very trained person in cg). For those you do not know, take a
look at some of his pictures, they are marvellous!!
This is by far NO COMPLETE LIST AT ALL but you will agree that
there is a potential lying here on this list which ought to be
"exploited"
For those who want to flame me to death:
It was just a thought of mine, an idea what we could do ...
In the end the only thing that interests everyone on this list is
HOW TO MAKE STUNNING COMPUTER GRAPHICS
Now folks, let the flames come .... :-)
But I also want to here your opinions about my "thought"
Hannes
PS: Where are nice settings for essence textures. Keep them coming !!!!
##
Subject: Re: Thread Rot (boy does it)
Date: Tue, 22 Jun 93 15:47:29 CDT
From: setzer@comm.mot.com (Thomas Setzer)
[bunch of stuff I could care less about deleted]
> > > Fine. Equally so, enough of the post about how Pixel 3D sucks rocks,
> >
> > I see - I can't post about my area of expertise, but it's OK for
> > "computer aides" who've taken an entry-level assembler class to spend
> > 500+ lines three times a day talking about proper software
> > development
>
> This is not happening. What is happening is people are discussing other
> products (DPS PAR w/ IDE, CDROMs, Video Boards) which they are using or
> buying on the same machine they run Imagine on.
>
Sorry Dave, I have to disagree with you here... It is indeed happening. In
fact, I don't see how you missed it, considering that is how this thread got
started. Just the other day I arrived to find ~32k of crap(IMNSHO) in one mail
message. Did you read it? Sure, John exaggerated a little, but not much.
> > The 3D-ROM disc has more than 500 Imagine objects... that's more
> > relevant than IDE or SCSI.
>
> The SCSI/IDE discussion, as I saw it, had to do with the recording and playback
> of 24bit animations off of hard disk.
The original IDE discussion was about what IDE stands for. It started with a
relevent subject but degraded to "I'm Dumb, Everyone". No big deal, small
mail, deletes easy, takes up little space.
>
> > As for Syndesis's online presence - where's Impulse? Where's Axiom?
> > Apex is here, of course. Where's any other Amiga or Imagine-related
> > company on this mailing list? Oh, they're not our friends.
>
> I value the online presence of ANY and ALL companies. They do, however, have
> to be very carefull not to raise a ruckus as you have with me because I will
> no avoiding buying Interchange PRO if I can help it, and I am starting to wish
> I hand't bought Interchange... especially since I never use it and always use
Dave, come on. Isn't there a rule about whining on the Net. No? maybe not.
but don't go stomping out of a room like a pouting 5 year old because someone
defends what they said. We use Imagine, and Impulse won't even talk to us, much
less flame us.
> btw... How does this little argument fit in you NewImagineWorldOrder for the
> list?
>
I was wondering about that too. Well, he was expressing his opinion which is
what you are for, but you are flaming him because he said you shouldn't
express opinions on the net. Vicious cycle. (Ok, so I was reaching, we're
all friends here right? Ooops, sorry, wrong mail list ) ;)
Tom "Does a new line take up more space than anyother character" Setzer
The following sig contains only one new line at the end so can be considered only a one line sig. I hope it doesn't offend anyone that can't do automatic linewraps. Sorry to John as well, I couldn't resist. Here comes the new line. ;)
##
Subject: Re:4 Thread Rot
Date: 22 Jun 93 16:51:04 EDT
From: John Foust / Syndesis Corporation <76004.1763@CompuServe.COM>
To: >internet: imagine@email.sp.paramax.com
First Consulting Group <dakelly@class.org> writes:
> You have no right to say something like,
> "These people on the list are not your friends"
> without prefacing it with IMO or IMHO.
Apparently no one caught the "Paranoia" game reference.
I'm sorry, I think it's a bit unbalanced to declare that the reason
it's OK to talk about anything on a mailing list with a very specific
topic. David wants this list to be a replacement for comp.amiga; he
as much as said so in his last posting.
Although I've had plenty of true online friendships, I have enough
sense and civility to keep myself from declaring that a majority of
strangers are my "friends" and therefore will tolerate any sort of
nonsense I care to create. (Meanwhile, I've received more "I agree
with you" e-mail, about 3:1).
I disagree about the CDROM info, even if it was generated within the
context of the 3D-ROM. If someone has general SCSI questions, they
should go elsewhere. I can live with "Imagine and related topics" as
the purpose of this mailing list.
Hannes Heckner <hecknerh@informatik.tu-muenchen.de> writes:
> HOW TO MAKE STUNNING COMPUTER GRAPHICS
> Now folks, let the flames come .... :-)
> But I also want to here your opinions about my "thought"
Everyone, all together, "This is the Imagine mailing list." Even if
you start a new mailing list for "stunning graphics", I'll probably
subscribe. You can bet I'll still complain if someone starts
debating SCSI Porsche vs. IDE Porsche. Meanwhile, I'll defend my
notion of the integrity of purpose of the Imagine mailing list.
##
Subject: rotating more than 360
Date: Tue, 22 Jun 93 16:12:08 CDT
From: setzer@comm.mot.com (Thomas Setzer)
I was making a gear that looks like a long gear but is twisted. So I made my
outline of points and edges, made a path, extruded along the path while
rotating. It works ok if it is less than 360 degrees but it doesn't seem
to want to rotate more than that. (ie if I set it to > 360, it gives the
equivilant < 360 degree value). Because I want sharp edges on the teeth of the
gear, I turn off Phong shading. The gear is only one segment, because if it is
more than one segment, the segments show up since shading is off. If I use
more than one segment, I can rotate and have a gear that is twisted more than
360 degrees(each segment rotates the specified amount), but again, it doesn't
look nice. Any suggestions?
BTW, I worked on this about 2 weeks ago, for a brief period of time. If
I am doing something stupid, just let me know in the harshest of manors so
that I will be hurt and upset and never ask a stupid question again ;)
Tom Setzer
setzer@ssd.comm.mot.com
##
Subject: Imagine3.0, Essence, and copyrights
Date: Tue, 22 Jun 1993 17:33:46 -0500 (CDT)
From: Peter Garza <pmgarza@ccwf.cc.utexas.edu>
Some rambling questions and a setting for Essence:
(sorry if theses have been asked before)
1. Is Imagine3.0 being beta-tested yet, or is it still in pre-beta
development? If it is being beta tested, any comments? Seems that
Real3D got a lot of good PR by the testers going "WOW!" and I'm just
wondering if Imagine will keep up with Real3D (I havn't had a chance
to use it, so please don't flame me if it's not that great).
2. Are there any plans for Essence II? I don't think I've made an
anim since I got Essence without using at least one or two of its
textures.
3. I used Essence to make an electrical arc between two rods, like
something out of Frankenstien's lab. Start with a plane with 255
R,G,B on Color and a light blue (or whatever color you want the arc)
in Filter. Then use Ringfract (with the cylinder pointing out of the
plane) with a color of 0 on R,G,B and turn off the filter and reflect
values. Put the axis of Ringfract in the middle of the bottom edge of
the plane. Now use Swapcrf to swap the color and filter values. Now
when rendered, there should be something similar to an electrical arc
(or maybe some sort of plasma). To have the arc grow, rotate the
Ringfract axis up or down so that the plane and cylinder do not
intersect at 90 degrees. If you animate this it looks like the arc
gets taller until the arc breaks (i.e. the plane no longer intersects
Ringfract's cylinder in a curve, but instead in two lines).
My $.02 for what it's worth. Sorry I couldn't be more specific on 3.
but I was describing from memory. If you have any questions or
comments, feel free to e-mail me.
4. I made a light cycle (a la TRON) and was wondering what sort of
copyright stuff I have to do if I use it or distribute it. Thanx.
Peter Garza
pmgarza@ccwf.cc.utexas.edu
##
Subject: MainActor +
Date: Tue, 22 Jun 93 16:53:55 PDT
From: jwalkup@sfsuvax1.sfsu.edu (Jeff Walkup)
Regarding problems/bugs with MainActor:
What exactly are the problems y'all are having?
The only bug I get is garbled text under "Select Display" (the text that
describes the screen mode - the actual screen where the graphics are
displayed look fine). If I select a mode that doesn't have an 'official'
name under WB2.1, I get garbage. I.e. "NTSC:High Red Laced" works,
"NTSC:640 x 400 DPF2" doesn't ... what is that anyway??
Other than that small bug, it works OK on my system: A3000/25 - WB2.1
I've been using MainActor extensively over the last few days, to convert
a Vista animation (in DCTV format) directly to wonderful Anim7_32.
I'm even using it for playback now, since it handles Loops better than
ViewTek. I'm getting at least 25fps in 736x482x3 DCTV with 70-80K deltas.
"JOY!"
Eventually, I'm going to use these frames as a background sequence in
Imagine - that's why I've saved each frame in JPEG as well. Don't ask
me how I'm going to load the JPEG's into Imagine.... I don't have the
disk space for 256 frames in 24bit ... <sigh>. Either I'll unpack 15-20
of them and render in batches, or I'll wait for PEGGER - supposedly adds
JPEG load/save to ANY program. That's due in late July... (Scroll back
thru comp.sys.amiga.announce for the full story.)
Of course, "JPEG Compression" has been promised for Imagine 3.0 ... ...